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Destiny 2 - Homecoming

Destiny 2 - Homecoming

My role for this mission was early development of level design and broad scale compositional
experience flow. I worked closely with a lead mission designer to bring together our shared
vision. Not much of my work can be seen through all the amazing finishing work, so there are only a couple of shots that hold any value to me.

Most of the environment finishing was done by the badass Andrew Hackathorn. Go look at his stuff!
https://www.artstation.com/hack

Credits
Destiny is a massive undertaking. Here are just some of the many people who made this content possible. Apologizes in advance to any of my teammates that I may have omitted from this list. (If your content is in my screenshots and you want me to add you to the list, just let me know - It's hard to remember who worked on what!!)

Palette team:
Daniel Thiger
Ethan Scheu
Sid Moye
Steve Klipowicz
Andrew Kreutzer

Lighting
Mike Poe
Madison Parker
Andrew Baker

Sky team:
Mark Goldsworthy
Eric Cassels